This sounds like the worst idea ever so I wouldn’t be surprised if more developers cater to these casual babies.
If a game can be wholly experienced with a full-on tourist mode, then it really has no reason to be made as a video game at all.
there’s too much gameplay in this video game. remove it.
why do the people that get paid to play video games hate video games so much
actually, i’d really appreciate a tourist mode in a lot of games, i have a hard time using a controller and i generally give up when i can’t get past a certain point, which usually winds up being early on in the game just because my hands don’t wanna fuckin cooperate for very long for a combination of reasons
i want to be able to see the plot and characters without having to take months for what would normally be like a two-hour mission
tourist mode would be great tbh
Yeah, as a disabled person I really don’t see what tourist mode would take away from other players. Does it really bother you that people without as much skill can also enjoy a game? Personally, I have a lot of difficulty with some sequences. I really don’t see a downside here.
Wow, look at all these whiny pissbabies who can’t handle the idea that someone enjoys a video game for different reasons than they do.
Kudos to this developer. Hopefully more game devs implement similar things for their games, and games become more accessible to all people!
Also, sometimes I’m just upset that I don’t have time to look at a cool piece of graphics or landscaping like I go “Wow this building is really beautiful what is OH SHIT ZOMBIES” and I would love the ability to turn the zombies off for a second so I can look at how well made the environment is.
Gamers are like “Videogames aren’t just all about shooting people! They’re immersive works of art with complex storylines and masterful worldbuilding.”
Then when people are like “Oh okay, that’s true. Can we have a mode of the game then that doesn’t revolve around shooting people so that we can focus on taking in the art and story and world?”
Then the gamers transform into full crybaby mode and show that they literally can’t imagine a game where the focus actually is on characters, scenery, story, etc. and that they consider a game worthless and pointless without constant violence.
This line of logic is built solely around gamers who’s need for validation comes only at the chance of lording their gaming skill over others versus people enjoying the game. If they can’t feel superior to others, then they won’t enjoy themselves as much, versus having multiple modes of play so everyone can enjoy a title and it doesn’t affect either group.
Fake Geeks acting as though godmode cheats haven’t been a thing for approximately forever. It’s essentially a variation on that theme. Besides, Tourist Mode+Photomode would be the greatest thing for second or third playthroughs if you’re like me and like poking through the visual design of a level. It’s really cool that designers can pack different types of engagement into one program. I mean even the name for the mode, “tourist mode”, is telling in a really interesting way. The game is a place as much as it is anything else, which is pretty unique for a form of media.
Or, you know. You could get a rage boner because some people might dare not beat a videogame the way you want them to.
I would 100% love to have the option to play certain games this way, and that doesn’t make my enjoyment of video games any less valid.